Apps

Every app I build starts with a problem I've lived through myself — something that made me think, "There has to be a better way to do this."

Pocket Carb

When my family needed to track carbs in real-time for managing type 1 diabetes, I couldn't find an app that let multiple people coordinate on the fly. So I built Pocket Carb — a family carb tracking app that syncs across devices instantly. Parents, caregivers, and the person with diabetes can all see the same data, log meals on the go, and make informed decisions together. It's designed for the chaos of real life: quick inputs, clear history, and no friction when timing matters.

Arcade Games: Orbit & Bloom

Sometimes the problem is simpler: boredom, or the need for a quick mental break that doesn't waste your time. Orbit and Bloom are mobile arcade games built for satisfying, bite-sized play. Clean mechanics, intuitive controls, and that "just one more round" feel. They're the games I wanted on my phone when I had five minutes to kill.

The Common Thread

What ties these together is listening to real frustration — mine or someone close to me — and building a solution that actually works. I use AI tools to speed up development and improve quality, but the heart of each app is solving a human problem with care.

Got a problem you think deserves an app? I'm always curious what frustrations people are living with that could be solved with the right tool. Reach out and let's talk about it — maybe it's the next thing I'll build.

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